MUGEN began life just before the turn of the century as a PC-based side-scrolling shoot-'em-up title, created by a small company called Elecbyte. The team was originally experimenting with creating an engine to handle the rigors of so-called shmup games but found that it just wasn't living up to what they had hoped to create. Taking inspiration from a PC Korean Street Fighter 2 hack known as SFIBM, Elecbyte decided to change course from a shooter to a 2D fighting game engine. The first public MS-DOS beta release of MUGEN came on July 27, 1999. This early release differed from most fighting games, though, by offering only one "official" character, Kung Fu Man, and a single stage. Everything else, from additional characters to even title-screen art, would have to be supplied by the users themselves, most often through files shared via Internet communities. ![]() ![]() For the first time, fans of fighting games weren't just allowed but expected to create their own fighters and matchups.
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